
It is something special with this two public projections of Karolina Sobecka maybe it is the contrast between the animal nature and the humans in the city she amplifie in her work. This two are my favourite projections in urban environment.
Sniff f is a 3D interactive dog projected against a shop window in New York. Project by Karolina Sobecka with software development by Jim George. Sniff is reacting on by-passers movement. "He will follow you, react to your gestures, try to discern if you're a friend of a foe and try to engage you in a play". Built with openFrameworks and Unity3d Game Engine, which renders the dog in real time and allows to dynamically change his behavior based on the video tracking data. Interview with Karolina: culturetv.tv
Wildlife are night projections from moving cars visible on the city buildings . Each car projects a video of a wild animal. The animal's movements are programmed to correspond to the speed of the car. The framerate of the movie corresponds to the speed of the wheel rotation, picked up by a sensor. It is poetic juxtaposition between the architecture of the city and the wild animal.
2 Animal projections by Karolina Sobecka
Urban Echo

In each installation, participants send their thoughts and questions via SMS and voicemail. The responses are then projected and added to a dynamic spatialized audio composition.
Christopher Baker wrote a piece of software last year using openFrameworks that can be used for some real-time, large-scale, architecturally-integrated, performance. Via: creativeapplications.net
Audio Blocks

Beat Blocks is a tangible interface for a rhythm sequencer. The user is able to create and manipulate a 4-track drum loop by physically re-arranging wooden blocks within a 4x4 grid.
More at www.beatblocks.com
Audio d-touch is a collection of applications for real-time musical composition and performance, with very special user interfaces. The collection includes a drum machine and a sampling sequencer, both are controlled by spatially arranging physical objects on an interactive table surface. More info and installers at: http://d-touch.org/audio
see video
Percussa AudioCubes are a platform for audio-visual creation and exploration. each containing its own self-powered wireless computer system. More info is available at http://www.percussa.com/

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